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Monday, 12 October 2026
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ReplaySSM

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  1. 12 Oct 2026
    NVIDIA and Princeton Cut Decoding Bottlenecks in Hybrid SSM Models
    ParameterBeforeNow
    State memory trafficFull state read and written every decode stepCheckpoint read each step, written only once per buffer flush — roughly half the traffic
    Kernel speed (batch 256, B300)Baseline vLLM kernel1.46x-1.80x faster; full decode step 1.20x-1.47x faster
    Speculative decoding throughput (120B-class)Baseline vLLM speculative decoding1.85x-2.10x higher throughput at batch size 512, matched acceptance lengths
    Quantization accuracySingle-precision state prone to rounding error accumulation3 of 4 models stay within ~2 points of FP32 accuracy on GPQA-Diamond using dual-precision checkpoint/read

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NVIDIA and Princeton Cut Decoding Bottlenecks in Hybrid SSM Models

NVIDIA, working with Princeton's Dao AI Lab, built ReplaySSM, a new way to store state in hybrid models that mix state-space (SSM) layers with attention layers. Instead of rewriting the entire state on every token, the method keeps a periodic checkpoint plus a short list of recent inputs, splitting the job of producing output from the job of updating memory. The result is roughly half the memory traffic, decode kernels running up to 1.80x faster at scale, and speculative decoding throughput more than doubling on 120B-class models, all while keeping accuracy close to full precision. The method already ships inside TensorRT-LLM, vLLM, and FlashInfer, and is running in production for GLM-5.3-Flash and Kimi-K3.

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